Selected work / Software, systems & experiments
Ideas,
made real.
From media pipelines to planning tools. A look inside the software I've built and the problems behind it.
A mix of products, internal tools, and prototypes. Each is an example of the work, with real interfaces to explore.
Media automation
A production pipeline, end to end
The problem
Generating, rendering, and scheduling media creates a long chain of manual handoffs.
The build
A custom interface coordinates assets and schedules, with FFmpeg handling long-form renders and derivative outputs.
Useful when your team repeats the same production and publishing steps.
Request a free project callContent workflow
Turn recordings into reviewable clips
The problem
Long recordings pile up while creating short, publishable clips remains a separate job.
The build
A pipeline finds themes, proposes editable clips, renders platform-ready outputs, and prepares packages for approval.
Useful when content needs a repeatable path from recording to human review.
Request a free project callKnowledge & planning · Shepherd
Bring planning back into focus
The problem
Specs, tickets, meetings, and repository context drift apart.
The build
Shepherd brings those artifacts into reviewable planning context, draft issues, dependency groups, and next steps.
Useful when people spend more time reconciling the plan than moving it forward.
Request a free project callCustom internal tools · Tavros.ai
One place for a scattered operation
The problem
Separate dashboards and spreadsheets make it hard to see what needs attention.
The build
A personal operations system brings budgeting, habits, time planning, and study scheduling into one interface.
A product example of the same design pattern used for focused business tools.
Request a free project callStart with one workflow
WHAT KEEPS
SLOWING YOU DOWN?
Show me the repeated task, the missing information, or the tool that doesn't fit. In a free 20-minute call, we'll decide whether there's a useful project to take on.






